down to the wire
In January 2017, I took a class taught by Chris Warren on Roguelike games.
Gus Beirne and I worked together on creating down to the wire.
You play as the AI of a spaceship who must use its two remaining drones to scavenge randomly generated worlds for parts. Each part of a drone has its own functionality, and losing a part is costly and deadly.
This game can be played at http://www.lester-lee.com/down-to-the-wire.
The code can be found on Github.